Project DIVA Mega 39’s total shipments and downloads reach 150,000; additional DLCs revealed

SEGA in Japan announced Friday that the total downloads for 初音ミク Project DIVA MEGA39’s has reached more than 150,000 copies after 22 days since it’s release in Japan and Asia.

With this number, the game company also mentioned that there has been some shortages with physical copies but nevertheless, indicates a positive sales number!

On the PS4 side, the numbers for 初音ミク Project DIVA Future Tone and Future Tone DX, which are the download and physical versions of the game respectively, has reached 450,000 total worldwide shipments and downloads with the Future Sound and Colorful Tone DLC packs to date since its initial release in June 2016.

Additional Music Packs

In addition to announcing the sales figures for the game, SEGA has also revealed two new music packs that are set to be released the following Friday on March 13, 2020. Each pack is a DLC for the game which includes six additional songs along with modules to play with!

When released, each pack can be purchased individually for 990 yen on the Nintendo eShop. Players who have purchased the Additional Music Pack Season Pass for 4,950 yen will receive the additional songs and modules up to the 6th pack (and save 990 yen). 

The second DLC pack includes the following songs:

  • 初めての恋が終わる時 / When the First Love Ends by ryo
  • 妄想スケッチ / Mousou Sketch by 40mP
  • デンパラダイム / Denparadigm by lumo
  • 孤独の果て -extend edition- / End of Solitude -extend edition- by 光収容 / Hikari Syuyo
  • 右肩の蝶 / Butterfly on Your Right Shoulder by のりぴー / NoriP
  • No Logic by ジミーサムP / JimmyThumbP

This pack also adds the Delusion Girl, Black Star, Blue Moon, and Logicalist modules

The third DLC pack includes the following songs:

  • え?あぁ、そう。 / E? Aa, Sou. by papiyon
  • Packaged by kz(livetune)
  • 巨大少女 / Gigantic Girl by 40mP 
  • サマーアイドル / Summer Idol by OSTER project 
  • 千年の独奏歌(DIVA edit) / A Thousand-Year Solo (DIVA edit) by yanagi
  • 忘却心中 / Lover’s Suicide Oblivion by Asaki No’9

This pack also adds the Purple Age, Violet, and Lorelei modules

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First Look: Hatsune Miku Project DIVA Mega39’s

Last February 13, 2020, the game has been officially released in the Japanese and Asian regions! The game is expected to be localized and released later this year in the West but I’ve gone ahead and got myself the Japanese digital version since the first announcement. I couldn’t wait to play this game and here are my first impressions!

When the Nintendo Switch initially came out about three years ago, some fans of Project DIVA speculated whether we’ll be seeing the game coming out on Nintendo’s latest console. I had speculated back then that it was very unlikely since the game has only appeared on the Sony PlayStation devices where it featured its △□○× buttons and most likely it will stay as an exclusive, making Project Mirai-like spin off a way more plausible option.

Two years later, SEGA, as part of celebrating the rhythm-action game series’ 10th anniversary, had announced Hatsune Miku: Project DIVA Mega39s (also known as MegaMix), on the Switch! 

And now, last February 13, 2020, the game has been officially released in the Japanese and Asian regions! The game is expected to be localized and released later this year in the West but I’ve gone ahead and got myself the Japanese digital version since the first announcement. I couldn’t wait to play this game and here are my first impressions!

I had pre-purchased the game from the eShop so it was a matter of waiting for it to be unlocked after midnight on the release day and sure enough, a quick update was needed for the game to be booted up for the first time.

You’ll go through the expected intros (although, we don’t hear Miku singing ‘SEGA’ this time) and you’re off to the game’s main menu. There isn’t a new theme for the menus and you’ll get the same ones that were present in the Project DIVA arcades just like in Future Tone on the PS4.

When you want to start playing the rhythm game, you’ll be greeted with the selection of choosing between two game modes: the staple Arcade Mode and the new Mix Mode. More details below!

Arcade Mode

All of the songs are also playable at the start of the game at the Easy, Normal, and Hard difficulty. Clearing the song in Hard mode will unlock the Extreme difficulty for an even more challenging play. For some songs, you can even take it up another notch with the  Extra Extreme difficulty!

Since this is a first for the Switch, the default settings will be set to the XYBA button styles which will throw off some veteran players (especially that X is also in blue!) but it can be easily changed back to the Playstation-style △□○× notes!

Why is X also blue?
Much better!

Just like with the previous installments of Project DIVA, having played both on a PS Vita and PS4, it’s a very similar gameplay on the Switch. I would recommend getting a grip case when you’re playing on Handheld mode. On TV mode or even in Tabletop mode, it’s better to play it with the Joy-Cons separated! (Don’t use the Joy-Con controller grip!) 

One thing to also note is that, since there are also four separate directional buttons on the left Joy-Con, it’s actually a better fit for playing rhythm games but it took some to get used to having the analog stick above the buttons.

Just like with Future Tone, you can also remap some of the controls which I did for the L, R, ZL, and ZR, buttons in this case to better handle the combos.

This way, when you hit a quad-combo, just press ZL+ZR!

Mix Mode

New to Mega39s is another rhythm game mode which banks on motion controls of the Joy-Cons. How this works is that you’ll match up the notes with the corresponding Joy-Con by tilting it and hitting the note by either pressing the ZL/ZR or L/R shoulder buttons. Personally, the latter works better. 

This does mean that for Switch Lite owners, you’ll need to have separate Joy-Cons in order to play this mode.

In playing a few songs under this mode, it may appear easy but it does tend to be more challenging as you progress through higher-rated songs but it’s also very fun to play especially in TV mode! I would actually recommend trying a song in Easy difficulty first which uses the right Joy-Con only to get a feel of the controls before dual-wielding,

Just like with Arcade mode, all songs will be available to play at the start on Easy and Normal difficulty. Clearing a song on Normal will unlock Hard.

Graphics

One of the main concerns early on before release was how the game will perform graphically on the Switch. The gameplay itself always runs at 60 frames per second but there are instances where PVs are being rendered real-time in various frame rates and at a lower resolution especially for more complex ones and where there are multiple performers. This can be seen more when playing in Handheld mode. One example of this happening is in Senbonzakura:

This only happens in the later part of the PV. Captured in TV mode

Honestly, I didn’t even notice it much until looking closely and it’s not much of a deal-breaker for me since it doesn’t actually affect the gameplay itself. Hopefully, SEGA does work on some performance optimizations in future updates.  

Wrap-up

Overall, Mega39s is yet another enjoyable addition to the Project DIVA series and a rhythm-action game on the Nintendo Switch regardless which mode you play and how you play it.

SEGA is expected to introduce more songs into the game this year through DLCs and again, I’m looking forward to seeing the game released in the West which is to be expected later this year!

Hatsune Miku Project DIVA MegaMix T-shirt Design Contest Winners Announced

As we draw closer to the expected release of Hatsune Miku Project DIVA MegaMix on the Nintendo Switch, SEGA has announced the winners of their T-shirt Design Contest!

The contest first opened in November 2019 where the t-shirt designs for Project DIVA game were submitted until December 20, 2019. While the official contest page had mentioned that the winners would be announced by January 13, 2020; there has been a significant delay as the winning designs came out just before the end of this month.

Winning Designs

The following are the chosen designs by SEGA which will be implemented in the game as the part of the T-shirt custom outfits! It’s worth noting that among the winners is a MEIKO-inspired design!

  • Rose Record by OXYMOROFF
  • Goopy Meeku by April Castaneda
  • Pastel Tee by Cecilia Bucci
  • Holy Leek by Occultbeast
  • Starlight Diva by Dylan Beeson

Reactions

Here are the tweets from the lucky creators who won the contest!

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Game Release

Hatsune Miku Project DIVA Mega Mix is releasing this year to the West exclusively on the Nintendo Switch, as a first for the SEGA rhythm game series and a departure from the PlayStation. The release date has not been announced yet as of writing.

Meanwhile, SEGA in Japan has also released another gaming preview footage for the Japanese version of the game, 初音ミク Project DIVA MEGA39’s featuring Magnet by minato, Dreamin Chuchu by emon(Tes.), and Luka Luka★Night Fever by samfree (in time for Luka’s 11th anniversary!) with a release date already set for February 13, 2020!

What are your thoughts about the winning designs? Are you looking forward to MegaMix releasing in the West? As a Switch-owner, I can barely contain my excitement!